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Delt0r Garsk
Shits N Giggles
285
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Posted - 2015.02.16 13:47:46 -
[1] - Quote
I never understand the whole WiS thing. It is like the argument i had with a SC guy about a space toilet in that game increasing immersion. Oh and it wasn't even a zero g toilet. Getting in and out of space ships and *waiting* always *waiting* to do the thing you want to do (ie get in a different one and undock or use the market) gets old very very fast (and going for a crap? really? and floating feckle matter? ). There will always be a lot of people that will want it turned off.
It is like learning to land in Elite dangerous. It completely destroys immersion because it is really stupid that in the future with space ships, its harder to land or use a autopilot than 60 years ago.
And someone a page or 5 back said something about free to play whatever. God please don't do free to play. They suck, and they are *not* free. And no a fixed price for life also doesn't work. Server and bandwidth cost per month and the only way to have single shard that is around for more than a few years is with subscriptions.
What Eve should be is the best *EVE* there is. There are plenty of other games out their that do that other stuff. They are not eve. That is fine. Lets just not try and make eve them.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
289
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Posted - 2015.02.19 17:23:35 -
[2] - Quote
If you want all this WiS that has no semantic bearing in the game. Why not boot up Star I want to take a dump in space Citizen and well take a dump? Or have a shower, in space.
I am being a bit serious here. If that is what your into what is wrong with perhaps playing more than one game? There are games out there with this sort of game play. I personally hate it, but if it is so important, perhaps give em a go.
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Delt0r Garsk
Shits N Giggles
289
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Posted - 2015.02.19 18:06:24 -
[3] - Quote
Lucas Kell wrote:Delt0r Garsk wrote:If you want all this WiS that has no semantic bearing in the game. Why not boot up Star I want to take a dump in space Citizen and well take a dump? Or have a shower, in space.
I am being a bit serious here. If that is what your into what is wrong with perhaps playing more than one game? There are games out there with this sort of game play. I personally hate it, but if it is so important, perhaps give em a go. At the same time, whats wrong with CCP developing features you don't like? I have no intention of buying a Facebook rift or Valkyrie, but I appreciate they are making it for a section of the playerbase who will. If down the line CCP wanted to build a walkabout set of minigames and you just didn't play that bit, why should you care? And how well is Dust doing again? As a FPS its not doing well at all last i heard. That is good enough reason, if i wanted to spend money on SC i would have paid for it. I want eve and i don't want eve to become another SC or ED. And no you can't do that sort of development without spending a lot of real life ISKies.
Sure when everything else is fixed.. what in 2045 perhaps then they can have a look at a some minigame most of new eden will turn off.
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Delt0r Garsk
Shits N Giggles
292
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Posted - 2015.02.20 11:32:01 -
[4] - Quote
DaReaper wrote: Ship spining is fine and dandy but it gets old after a bit.
And all that other stuff will also get old real fast since it doesn't have any meaningful gameplay. A virtual bar with virtual beer is going to be no more interesting or relevant than a conversation in Jita local.
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Delt0r Garsk
Shits N Giggles
293
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Posted - 2015.02.20 14:56:18 -
[5] - Quote
And WiS won't retain players because there is no way in hell it will be as good as the games that focus on it.
that is why the statement about the popularity of DUST is relevant. It is not accepted generally by the FPS community because its not a good FPS game generally. And the WiS community is going to be disappointed with EVE WiS every time because they primarily are not that type of game and mostly don't have the in house expertise to become one.
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Delt0r Garsk
Shits N Giggles
311
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Posted - 2015.03.05 14:01:32 -
[6] - Quote
Considering the list of mega funded failures out of some of the biggest game houses in the world. CCP is not doing to bad. In fact with EVE is doing bloody well.
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Delt0r Garsk
Shits N Giggles
401
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Posted - 2015.07.02 10:36:16 -
[7] - Quote
Jenshae Chiroptera wrote:Dersen Lowery wrote:... you forget that CCP maintains a version of EVE that runs on a custom version of WINE, ... CCP don't. They used to make EVE run on all three operating systems now they focus on Windows and Mac only. Linux continues through that legacy and player work arounds. Well officially yes. However unofficially they support stock standard wine pretty well. We very rarely have a problem that is not resolved in under a week. I have had probably a total of 9 days i couldn't log on with stock wine in the almost 3 years of playing eve.
I suspect at least a few devs use wine. Since i havn't used windows for 10 years and won't buy a mac, if wine stops working i will be unlikely to keep playing. If that is some lame WiS dependency for some second life irrelevant game play. Doubly so on not subbing.
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Delt0r Garsk
Shits N Giggles
416
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Posted - 2015.07.24 08:00:53 -
[8] - Quote
Infinity Ziona wrote: Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.
HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA
https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh]
The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project.
You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB.
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Delt0r Garsk
Shits N Giggles
417
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Posted - 2015.07.26 07:37:24 -
[9] - Quote
Infinity Ziona wrote:Delt0r Garsk wrote:Infinity Ziona wrote: Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.
HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh] The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project. You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB. Except. You're wrong. There's already a very good example of a standalone game that plugs into EvE Online market and chat channels. There are also many examples of independently produced software program's that pull data from EvE Online. It would be rather trivial to pass a pilot from EvE client to another application and vice versa.  Then lets see your prototype already then.
Talk is cheap. And this IS my day job.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
417
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Posted - 2015.07.26 20:01:25 -
[10] - Quote
Ranger 1 wrote:Delt0r Garsk wrote:Infinity Ziona wrote:Delt0r Garsk wrote:Infinity Ziona wrote: Coding is not really a problem. The WIS component would not even have to be a part of the EvE client. It could be written standalone and only need to pull and push data to and from market, wallets and chat channels. It could easily be based on an already established and tested game engine. Decent crowd sourcing and it could probably be done free with help from players contributing coding design and artwork.
HHAHAHAHAHAHAHAAHHAHAHAHAHAHAAHA https://www.youtube.com/watch?v=7AvHBxUDEyY [Rockit Real Laugh] The only people that would say such a thing is someone who has never done it. Never will do and has ZERO idea of what is needed for such a project. You sound like a manager that wonders why your dev team hasn't written a better google in a week. In otherwords a PHB. Except. You're wrong. There's already a very good example of a standalone game that plugs into EvE Online market and chat channels. There are also many examples of independently produced software program's that pull data from EvE Online. It would be rather trivial to pass a pilot from EvE client to another application and vice versa.  Then lets see your prototype already then. Talk is cheap. And this IS my day job. For gods sake, don't make us go dig up the dev posts where they talk about plans to make the various EVE games share info so that your character exists inherently in each game. The search engine sucks. DUST already shares info with EVE (and runs on the same servers), Legion apparently will follow suit, and interactions and information sharing being possible between the various games (and even gaming platforms) is already a fact (orbital bombardment). If they can do it between console and PC players both playing completely different games, they can certainly do it between PC players in different (yet related) games. They've already proven it can be successfully done, now it's just a question of "do they still want to", and "do they consider it worth the effort".
It was stated that the whole thing would be *trivial* or easy.. and coding no problem at all. I assure you the only people that think such things are trivial are people who have never had the pleasure (displeasure) on working on such a project.
This is not trivial, easy or any of the above. Even with a toy database its far from trivial.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
418
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Posted - 2015.07.27 13:36:17 -
[11] - Quote
Max Deveron wrote:Lan Wang wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Stuff like: player A serves food to player B, which eats too much and grows fat and buys new clothes from player C or gets a clone resculpt from Player D.
WTF does any of that have to do with spacecraft? yeah this sounds sh!t, go play the sims To answer, sure it has nothing to do with spacecraft directly. As to the sims thing.....yep thats a good one, i would rather the one that might play sims spend their money here instead of on sims, but they need something to do first hmmm. No we don't want lots of Sims or second life players here. Eve should be eve, not every game to every person.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
418
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Posted - 2015.07.27 13:39:16 -
[12] - Quote
Infinity Ziona wrote: The coding would be easy yes. There you go again. If its so easy SHOW US. Hack a prototype up in Unity and show us how easy it is. Make sure at least 100 ppl can interact.
As i said before. Talk is cheap. It is easy to say it is easy. But after being a dev for 20 years, i assure you it is not.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
418
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Posted - 2015.07.27 19:57:54 -
[13] - Quote
Max Deveron wrote:Delt0r Garsk wrote: No we don't want lots of Sims or second life players here. Eve should be eve, not every game to every person.
Uhm all i can say here, is if WiS were to occur then dont DOCK UP, stay in space and you wont have to interact with those other players. Simple really. I don't. I am in WH space :P
Death and Glory!
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Delt0r Garsk
Shits N Giggles
419
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Posted - 2015.07.29 07:54:47 -
[14] - Quote
Infinity Ziona wrote: You're limited by coding based on imagination and practical considerations of time and work. Take care of those things and you could create anything if you have the required talent and hardware.
I hear a lot of talking and no coding. Where is this easy prototype ALREADY.
I started back when 8bits was a thing and 128kbytes (banked switched) was huge.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
421
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Posted - 2015.07.31 07:15:22 -
[15] - Quote
Infinity Ziona wrote: Lots of stuff, but no code Still waiting for the prototype. It is easy after all. At least show us your alpha prototype.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
433
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Posted - 2015.09.11 21:28:50 -
[16] - Quote
Bagrat Skalski wrote:If I have 3 prostitutes, I would like to have a brothel to use them like they are supposed to.
Witcher 3 have them, why we cant?
And think about multiplayer options. I prefer real prostitutes to cheap porn sold as "content"
Death and Glory!
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Delt0r Garsk
Shits N Giggles
434
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Posted - 2015.09.14 10:03:36 -
[17] - Quote
Rek Seven wrote:I hope that CCP start development of avatar base gameplay soon, seeing how they have almost fixed every ship based issue that needed fixing back when CQ was introduced.
You don't undock much do you.
Death and Glory!
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Delt0r Garsk
Shits N Giggles
446
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Posted - 2015.10.10 08:07:46 -
[18] - Quote
the last thing we need is Star Citizen fan boys and girls. Also Eve and Star Citizen are like polar opposites in what they are. SC isn't even really an MMO.
AKA the scientist.
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Delt0r Garsk
Shits N Giggles
446
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Posted - 2015.10.12 07:10:24 -
[19] - Quote
W33b3l wrote:The real question is why CCP is still designing new cloths and putting it up for sale for aurum when you can't even leave your outer space hotel room. They should either finish WIS or completely remove the captain's quarters. Going on the way they are doesn't really make much sense.
Sure walking around the station would be an interesting distraction, but it would get old quick since it would be pointless. Wait you have captain quarters on? I do have captain quarters removed. At lot of people do! One of the reasons they don't bother with WiS is they have data on how many people really give a ****. Oh and as has been said about a billion times before. They people that want WiS or would pay for it, won't play eve. They already play the different WoW in space games out there. You won't capture that audience by doing more of the same.
Seriously who wants a ******* space toilet. What 5% chance per hour you go "afk" for a dump. 10% chance of fecal matter in mouth during combat for each subsequent dump? Need to train take space ***** to lvl 5.
AKA the scientist.
Death and Glory!
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